

Gnomes generally favour the arts and are highly skilled magicians, particularly illusionists. Gnomes are quite a complex race, since they are related to dwarves but do not have the same strength and are more tolerant with other races. A dwarf has a +2 Constitution and a -2 Charisma modifier. Strength and a healthy constitution are crucial to a dwarf and therefore they make fighters or barbarians with great destructive powers. They favour axes and two-handed swords, and are immune to many forms of magic casting. The Elven race has a +2 dexterity and -2 constitution modifier.ĭwarves are usually quite short and stocky, and are not easily distracted especially during hand-to-hand combat.

The best class for an elf would be a wizard, although the negative constitution modifier would make you think otherwise.

They also have immunity to many forms of enchantments and have a natural sense of orientation being at one with nature. Elves have slim bodies, are quite agile and are natural archers. bullets, knives etc…).Įlves are quite often the noblest of races in many pen-and-paper campaigns, as in ‘Forgotten Realms’ or ‘Dragonlance’. This basically means they make good thieves and rogues, also being handy with throwing weapons (i.e. The Halfling race has a +2 dexterity and a -2 strength modifier (negative modifier). Being small naturally means they can move quicker and are more nimble than stocky characters which also means they are not very good at melee fighting or hand-to-hand. Halflings are usually quite small, strength not being their focus. Humans initially get no stats adjustment but gain a free feat at first level. They are equally as good fighters as they are wizards, therefore the human race would count as a good starting point for new players. Humans have no particular inclination as to what class they choose. Modifiers also change for every race, although no race gets an intelligence modifier in Neverwinter. an orc who’s a barbarian or an elf who’s a wizard. In RPG’s, some races are usually more apt at one area or skill, therefore you can choose the race in relation to what class you might play, i.e. For instance, a fighting character with a negative strength modifier will find it hard to develop in-game since that is one of his primary abilities. Since there are things like ability modifiers, building a balanced character is important right from the beginning of the game unless you want your character to progress as seriously flawed. Before starting to pick your race and class, you should have thought what kind of character you want to play and what strength and weaknesses he/she might have.
